This episode is not yet released.
ai-in-games | episodes



Coming soon

Georgios Yannakakis

Georgios Yannakakis is a professor and director at the Institute of Digital Games, University of Malta. He received his PhD in informatics from the University of Edinburgh and was previously an associate professor at the IT University of Copenhagen. Georgios's research interests lie in the intersection of artificial intelligence, computational creativity, affective computing, advanced game technology, and human-computer interaction. He works on concepts such as user experience modeling and procedural content generation for designing personalized interactive systems. Georgios is also the co-author of the book "Artificial Intelligence and Games."

Julian Togelius

Julian Togelius is an associate professor of Computer Science and Engineering at New York University. He holds a PhD in computer science from the University of Essex and was previously an associate professor at IT University of Copenhagen in Denmark. Julian's research interests are in the intersection between computational intelligence and games. He is interested in what AI can do for games, and what games can do for AI. His current work focuses on search-based procedural content generation, evolutionary reinforcement learning in digital games, and player modeling. Julian is also the co-author of the book "Artificial Intelligence and Games."